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Quarters
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A mindless game that actually requires a certain amount of
coordination. Supplies: people and beer (as usual), a quarter
(hence the name), and a shallow juice-type glass.
All players sit around a table, or similarly hard surface, and, in
turn, try to bounce the quarter off the table into the juice glass.
If successful, the player tells any other player to have a drink, as well
as receiving another turn. If the player fails, play passes to the
next in the circle.
If the player is fortunate enough to make three bounces in a row,
this player may make a rule. Anything goes. Some favorites are:
"Can't say drink, drank, or drunk."
"Can't point with your fingers."
"No proper names."
"Have a drink before each attempted bounce."
etc. (be creative)
if any rule is broken during the course of play, the violator subsequently
"consumes some beverage."
Early days variations:
The glass that you bounce into also contains the beer to drink.
The trick is to then drink the beer without swallowing the quarter.
If the player bounces and hits the rim of the glass, without
the quarter going in, s/he receives another free attempt.
If the player misses, and feels confident enough, s/he may
"chance" for another attempt. If the player makes the chance attempt,
things proceed as if it were a normal turn. However, if the chance attempt
fails, that player must drink the beer.
Following a failed "chance" attempt, the player may wish to
attempt a "kill." if the attempt is successful, play continues as normal,
but if the attempt fails, the player must drink a full glass/can/bottle
of beer non-stop.
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